Anthony Apesos – Anatomy for Artists
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Anatomy for Artists: A New Approach to Discovering, Studying, and Remembering the Body Author: Anthony apesospublished: 2007 Book description: 130 pages Scanned, edited, and bookmarked.
This book is included in the must-read list for installing internal game materials.
To draw the human body with precision and confidence, you need to know how its anatomy functions under the skin. But like many artists, you may struggle to apply traditional anatomy courses to your work in a meaningful way. This unique guide bridges the gap between observation and creative expression by showing you how to use your own body as a reference tool for better performance.
Whether your goal is to achieve rigorous realism or stylized illustration, Anatomy for Artists goes beyond perceptual instructions, allowing you to blend what you see with what you learn and feel to be true about human anatomy. This active, physical approach to anatomy will allow you to develop visualization skills that capture the human form with greater richness and clarity.
Unlike regular anatomy books, this guide focuses on the movements of the body rather than its static structure. By following it, you will not only learn the relationships between bones, muscles, and tendons, but you will also observe these relationships in your own body by performing various movements and exercises. Detailed illustrations reveal complex anatomical features, as well as show how individual body parts function together and affect each other.
When you start drawing again after completing this book, you will immediately see an improvement in your work, from visualizing details to achieving the right proportions. You will also experience greater satisfaction from your drawing when you understand the essence of the human form with greater speed and ease.
Anthony Apesos is an artist and professor at the Boston Art Institute at Leslie University. His work has been exhibited throughout the eastern United States and in California and China, serious commissions have been done, and has been reviewed/published in the Boston Herald, the Boston Globe, the Philadelphia Inquirer, the New Art Expert (reviewer), San Francisco Art Week, Art and Art Exchange.
Carl Stevens ‘ graphic novel Guilty is in the Harvard Fogg Art Museum and received a 2004 Xeric Foundation grant for self-publishing comics (established by Peter Laird, creator of the highly successful Teenage Mutant Ninja Turtles). Stevens has been compared to such famous comic book creators as Chris Ware, Daniel Close, and Joe Sacco. He regularly draws a strip for the alternative weekly Boston Phoenix.
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